Showing posts with label Danny Boyle. Show all posts
Showing posts with label Danny Boyle. Show all posts

Wednesday, November 10, 2010

127 HOURS

Written by Danny Boyle and Simon Beaufoy
Directed by Danny Boyle
Starring James Franco

Aron Ralston: This rock has been waiting for me my whole life.

I thought that winning an Oscar might mellow SLUMDOG MILLIONAIRE director, Danny Boyle, but it only seems to have fueled his fire. Before anything has a chance to happen in his latest, 127 HOURS, the screen is split into three and images of people going to work or running marathons are inundating the screen at rapid speeds. I understand that he has his own style but I want to see Boyle just let the action unfold for a change, instead of just chopping it up and rearranging it visually to simply make it look cooler. At times in Boyle’s career, it has felt like the images needed the overt style to become relevant or meaningful but this time is different. Boyle has finally found a story that begs for his personal yet simultaneously impersonal touch.


127 HOURS is the story of an adrenaline junkie, a nature nut, a loner. Forcing an image to wake the heck up and jump off the screen itself is akin to what protagonist Aron Ralston (James Franco) does whenever he can. And when he can’t make that happen, he would almost rather be alone. He seeks out thrills to elevate himself above the mundane just like Boyle tries to enhance his image. When Ralston gets away from the city though and into the peaks and valleys of Blue John Canyon, Boyle slows his pace and allows the sheer grandness and beauty of the landscape to speak for itself. And speak it does. It asserts itself and its immovable brilliance by reminding man just who’s in charge here after all when it almost swallows young Ralston whole.


Ralston is a real person and in 2003, he spent a sum total of, you guessed it, 127 hours literally stuck between a rock and hard place when a rock fell with him into a cavernous gap and crushed his arm against the wall. Franco’s journey as Ralston is rarely easy to bear and sometimes just as difficult for us to take as well. His spirit goes from exuberant to painfully sober to near delirium and he carries it off with a strength I’m not the least bit surprised to see. Boyle was sure to lighten the tension with flashbacks that inform us of exactly everything Ralston still has to live for, which in turn teaches him a thing or two about how to actually live for it. The point may be somewhat plain but the experience that is 127 HOURS is a testament to an amazing feat of human endurance and perseverance, as well as an adventure that won’t soon be forgotten.


Thursday, September 16, 2010

TIFF Review: 127 HOURS

Written by Danny Boyle and Simon Beaufoy
Directed by Danny Boyle
Starring James Franco

Aron Ralston: This rock has been waiting for me my whole life.

I thought that winning an Oscar might mellow SLUMDOG MILLIONAIRE director, Danny Boyle, but it only seems to have fueled his fire. Before anything has a chance to happen in his latest, 127 HOURS, the screen is split into three and images of people going to work or running marathons are inundating the screen at rapid speeds. I understand that he has his own style but I want to see Boyle just let the action unfold for a change, instead of just chopping it up and rearranging it visually to simply make it look cooler. At times in Boyle’s career, it has felt like the images needed the overt style to become relevant or meaningful but this time is different. Boyle has finally found a story that begs for his personal yet simultaneously impersonal touch.


127 HOURS is the story of an adrenaline junkie, a nature nut, a loner. Forcing an image to wake the heck up and jump off the screen itself is akin to what protagonist Aron Ralston (James Franco) does whenever he can. And when he can’t make that happen, he would almost rather be alone. He seeks out thrills to elevate himself above the mundane just like Boyle tries to enhance his image. When Ralston gets away from the city though and into the peaks and valleys of Blue John Canyon, Boyle slows his pace and allows the sheer grandness and beauty of the landscape to speak for itself. And speak it does. It asserts itself and its immovable brilliance by reminding man just who’s in charge here after all when it almost swallows young Ralston whole.


Ralston is a real person and in 2003, he spent a sum total of, you guessed it, 127 hours literally stuck between a rock and hard place when a rock fell with him into a cavernous gap and crushed his arm against the wall. Franco’s journey as Ralston is rarely easy to bear and sometimes just as difficult for us to take as well. His spirit goes from exuberant to painfully sober to near delirium and he carries it off with a strength I’m not the least bit surprised to see. Boyle was sure to lighten the tension with flashbacks that inform us of exactly everything Ralston still has to live for, which in turn teaches him a thing or two about how to actually live for it. The point may be somewhat plain but the experience that is 127 HOURS is a testament to an amazing feat of human endurance and perseverance, as well as an adventure that won’t soon be forgotten.


Friday, November 21, 2008

SLUMDOG MILLIONAIRE

Written by Simon Beaufoy
Directed by Danny Boyle
Starring Dev Patel, Freida Pinto, Madhur Mittal and Irfan Khan


They say that every moment in our lives has led up to the one that we are experiencing right now; that it is written, predetermined or fated. I suppose this is true for me. I certainly wouldn’t be writing this review of Danny Boyle’s SLUMDOG MILLIONAIRE had I not seen the film to begin with. And, according to Boyle, he would not have made the film if he didn’t need to dive into a project that was thoroughly grounded and connected to the earth after making his last sci-fi flick, SUNSHINE. So with fate appropriately in place and gently leading the way, Boyle has made a film that honours the concept itself and has a great time getting caught up in it instead of fighting against it. The trouble though is that by acknowledging every move in fate’s game plan, SLUMDOG MILLIONAIRE kills the mystery and makes fate into a trap instead of the comfort it could be.


The title, SLUMDOG MILLIONAIRE, refers to a particular person, Jamal Malik (Dev Patel), as he grew up in the slums of Mumbai and is now in the unexpected position of being a finalist on India’s version of “Who Wants to be a Millionaire?” Doctors and lawyers, they haven’t made it this far in the game and yet here is this young kid who works in a call centre on the verge of taking the big prize. The kid doesn’t even answer the phones; he gets the coffee for the people who answer the phones. How could he know the answers to all these questions? He has no formal education; he doesn’t come from a well-respected background. The answer is simple. He must be cheating. And so when the show breaks for the day, Malik is secretly taken into custody and tortured by the police so that he can explain to them just how he’s done it. Not surprisingly, he doesn’t take too kindly to the torture and he also doesn’t believe that he has anything to hide. Malik simply sits down with the detective (an underused Irrfan Khan) and explains, question by question, how his life experiences taught him everything he needed to know.


Boyle likes to play with style in his movies and SLUMDOG MILLIONAIRE is certainly no different than SUNSHINE or TRAINSPOTTING on this level. Thankfully, his style is never solely used to make up for a lack of substance but there is still something to be said about overdoing it. It is beautifully shot, full of life and colour, but it is often excessive and distracting. I mean, even the sub-titles are over-stylized, appearing anywhere on the screen and boxed by another bright colour to separate them from the image. I wish Boyle would learn to trust his natural instincts more and not feel he needs these embellishes to keep our attention. He just doesn’t do simple and all the while that he’s putting these flourishes on the image, he misses how the rigidity of Simon Beaufoy’s story is stifling the plausibility of Malik’s plight. Essentially, Malik must give us his entire life story as it relates to the game questions. The structure becomes deliberate and expected very quickly – question, explanation, question, explanation. There is no room for surprise and how boring is fate without that particular element?


SLUMDOG MILLIONAIRE is still a crowd pleaser. It’s just of the contrived and conventional variety but cleverly disguised as topical and concerned. Boyle does expose us to an original love story between Malik and his childhood love, Latika (played as an adult by Freida Pinto), told in the unlikely setting of the dangerous Mumbai streets. Poverty and corruption frame what is a genuinely believable and moving love between these two young actors. They are not only both beautiful but they are both innocent and sincere. You will root for them and you will delight in their ultimate outcomes that culminate in a jubilant closing credit sequence (stay in your seat, trust me). But if whatever events in your life led you to seeing this movie and made you into the kind of person that can see past the flare to the formal, then you know that fate is not as specific nor as simple to spot as Boyle seems to believe.

Friday, June 20, 2008

Don't Say the Zed-Word: 40 Years of the Modern Zombie Movie, Part 4

It's been pointed out by many, including George Romero himself, that the contemporary renaissance in zombie movies was brought about not by anyone in the film industry, but rather by the video game industry. By the mid 1990s, the genre was all but nonexistent among horror pictures. But then, in 1996, Shinji Mikami of the Japanese company Capcom designed a game (originally for the PlayStation console) called Resident Evil. The zombie was about to be awakened from its grave.

Taking its cue from classics such as Dawn of the Dead and Lucio Fulci's Zombie, Resident Evil was a game intended to frighten players, something that hadn't really been tried yet. Known as Biohazard in its native Japan, the game was a massive hit, familiarizing an entirely new generation with the basic archetypes of the modern zombie movie. It was followed by other games, including House of the Dead and Silent Hill.

The influence would first be felt in Asia itself. Zombie movies hit their stride there like never before, leading to films like Bio-Zombie (1998), Junk (1999), Versus (2000) and Stacy (2001). Naturally, it was only a matter of time before the phenomenon spread to the United States, the birthplace of the modern zombie.

By 2001, with the game series a resounding success, Capcom had authorized a movie adaptation. Originally, Romero himself was tapped to script the project, then famously fired after his screenplay was deemed too heavy on gore and lacking the game's non-zombie monsters. Clearly, the filmmakers were looking for a more sanitized, mainstream-friendly take, and that's exactly what they got with Paul W.S. Anderson's Resident Evil (2002). Starring Milla Jovovich, the picture plays more like a video game than a movie, and contains little to endear it to hardcore zombie lovers.

But what the flick did accomplish was to further reestablish the zombie subgenre, and pave the way for a veritable explosion of followers. That same year, acclaimed British director Danny Boyle would give us 28 Days Later, taking the phenom begun by Resident Evil to the next level.

We can debate whether or not Boyle's film is a true zombie movie till the cows come home. But while the movie's disease-crazed killers may not literally be ghouls, 28 Days Later is constructed with so much of the modern zombie template in mind, that in the end this debate becomes a tired exercise in semantics. The fact is that 28 Days Later is a zombie movie at heart, and by becoming the most critically praised film of its kind, it kicked open the floodgates once and for all.

Instantly, zombie flicks were being greenlit left and right, to a degree not seen in 20 years. But while back then, zombie movies were confined to the cult periphery of the horror scene, overshadowed by slashers and Satanism movies, this time around, the zombie was firmly fixed in the public eye, at the forefront of the horror rebirth.

Naturally, as with any other movement, they weren't all classics. Some, like the Australian effort Undead (2003), were decidedly mediocre affairs, while others, like the infamous Uwe Boll's game adaptation House of the Dead (2003), were downright awful.

Almost as unexpectedly as the fact that the genre was revived by video games, would be the fact that the best movie to come out of the decade's revival would not be a straight-up horror movie, but rather a horror comedy. More specifically, one of the funniest and most memorable horror comedies ever made.

Shaun of the Dead (2004) was the brainchild of Edgar Wright and Simon Pegg, who had already proven their comic sensibilities on the small screen in their native U.K. Self-proclaimed worshippers at the altar of Romero, Wright and Pegg brought a genuine love for the entire zombie ouvre, and it shows.

Shaun of the Dead is a loving tribute to the classic zombie flicks of a generation earlier, most notably of course, Dawn of the Dead. It works equally as both a horror film and a romantic comedy, making the tropes of zombie cinema instantly hip in a way that no earnestly serious zombie movie ever has. Directed by Wright and starring Pegg in the title role, it is that rare spoof that actually manages to outdo what it's spoofing.

With all this attention being lavished on the living dead, it made sense that sooner or later specific attention would begin to paid to the work of Romero, and to the man himself. First came news of a remake of the director's 1978 masterpiece Dawn of the Dead, an announcement met with considerable disapproval by died-in-the-wool horror fanatics.

But what the filmmakers were counting on were not that marginal demographic, but rather the general 18-34 year-old movie-going public at large. And miraculously, Zack Snyder's 2004 film proved to be one rare example of a situation in which the studio was wise not to heed the hardcore fan base. In spite of the low expectations and downright ill will of most Romero boosters, the new Dawn of the Dead proved to be a well-made, fresh and generally effective take on a genre classic.

While predictably lacking in the original's social commentary and filmed to conform to the standards of an R rating, Snyder's Dawn of the Dead is a very good horror film, and no level of admiration for the original can nullify that. Perhaps more importantly, the film's success would prove more of a boon for Romero himself than he first expected.

After years of aborted plans and false starts, the sudden marketability of zombie cinema finally helped George Romero to secure the backing he needed to film the fabled fourth installment in his living dead series. None other than legendary monster factory Universal stepped in and gave the director his largest budget to date for the production of Land of the Dead (2005).

Much slicker and more "Hollywood" than any of its predecessors, and featuring name actors such as John Leguizamo and Dennis Hopper, Land of the Dead was a significant departure. For the first time, Romero was dealing with a major studio. Compromises were made, including the decision to reign in the gore and keep the film within "R" standards. The picture was not the box office success the studio had hoped for, and it divided the fan base. Some enjoyed it, others felt the director had lost his touch. Most agreed it was a notch below his earlier efforts.

Yet Romero's tale of evolving zombies and humanity's desperate attempts to survive within a dystopian stronghold has already benefited from reappraisal in the three years since its release. It was to be expected that such a film could never live up to the expectations placed upon it, and it's likely that in years to come, much like its predecessor Day of the Dead (1985), future fans will look more kindly upon it.

Ironically, the modern zombie subgenre had grown to be much bigger than the man who invented it. Although his earlier films had defined the subgenre, Land of the Dead proved to be just a part of it, and so it continued to march on. Danny Boyle gave us 28 Weeks Later (2007), a sequel which in some ways surpassed the excellent original. Another franchise, Return of the Living Dead, was resurrected, albeit with nearly unwatchable fourth and fifth installments so weak they were introduced as Sci-Fi Channel movies.

Certainly, there were signs that the movement was running out of steam. The public's hunger for such fare may have been becoming satiated--plus, there is admittedly only so much one can do with any movie formula before a total reinvention is required. The sense of repetition was inevitable.

For that reason, the most memorable zombie films of the past couple of years have been the ones that tried something new. The sharply satirical Canadian horror comedy Fido (2006) gives us an alternate 1950s in which the living dead are subjugated by the living in a "Leave it to Beaver" suburban nightmare. Romero's fifth zombie chapter Diary of the Dead (2007), although met with further mixed reviews and derided by even more fans than Land was, was a solid attempt by the director to inject new life into his creation by going back to the beginning of his zombie outbreak and telling the story via a first-person, documentary style perspective.

Many have pointed out that Romero was outdone in this department by the stunning Spanish film [Rec] (2007), perhaps the most downright terrifying motion picture to come out of the entire zombie renaissance. More than anything, the movie is proof that, in the right hands, the genre still has life in it.

In the year 2008, forty years after George Romero's Night of the Living Dead, the future still looks good for the modern zombie movie. Romero himself is in talks to continue the story he began in Diary of the Dead; Danny Boyle is returning to his own series for 28 Months Later; [Rec] is getting a sequel of its own; and the American remake of the original, entitled Quarantine, is set to hit theaters this fall. Perhaps most promising of all is the script adaptation of Max Brooks' excellent novel World War Z, the epic tale of a global zombie uprising that is currently in pre-production with Brad Pitt as producer and star.

Even if the explosion of zombie cinema falls off within the next few years--which seems likely--it will only serve to give it a much-needed rest. Think of it as a period of dormancy--one of several throughout the subgenre's four-decade history. The zombie isn't going anywhere. Thanks to the efforts of Romero and his multitude of disciples, it has grown to become one of the classic horror movie monsters, alongside vampires, werewolves, masked maniacs and the rest. Much like the zombies themselves, zombie movies move forward, unstoppable. You may get away from them for awhile, but they'll be back.

And eventually, they'll get you.

Sunday, July 29, 2007

SUNSHINE

Written by Alex Garland
Directed by Danny Boyle


Cassie: There’s a difference between thinking you might not make it home and knowing you won’t.


Oh Mother Nature, why have you forsaken us? Are we really all that bad to you that we deserve what you’re giving us? Not only have you fought back with global warming and disastrous storm activity but now you insist on dooming us on film as well. SUNSHINE, from director, Danny Boyle, does not announce distinctly when it takes place. Regardless of the time, the sun is about to give out on us. It has been slowly dying over the centuries and its warmth is finally waning on earth. After one unsuccessful attempt, the people of earth have pooled their resources together to send one last chance into space. The crew of Icarus II must travel through space for what can only be millions of miles (it may even be billions but I’m no space enthusiast) to reach the sun and drop a bomb into its center in hopes of reigniting its flame. Boyle’s SUNSHINE is a visual hot bed that draws the viewer into its world of dichotomies. From light and dark to close and far, the opposing forces manifest on the screen to make for a gripping debate between whether it’s better to fight against fate or resign yourself to it.


Staring directly into the sun is damaging to your eyes while staring directly into Boyle’s SUNSHINE will delight them. Boyle makes calculated visual and sound decisions that allow the viewer to feel like a crewmember on this momentous voyage. Long corridors are often devoid of noise and shown stretching on toward far depths before cutting to tight framing of various crewmembers (Cillian Murphy, Michelle Yeoh and Chris Evans, to name but a few). The rooms that find these solitary crewmembers vary in style from simulation rooms that show the glory of the sun’s power to the payload room that houses the bomb that will hopefully save humanity, from rooms with wall-to-wall computer screens to oxygen rooms dedicated to the growth of plants. With so many rooms to speak of, Icarus II feels like its own world. With the people of this world alone in each of these rooms that make up this separate existence, the detachment from each other is only second in intensity to the distance between this ship and the planet it has left behind and lost all communication with. Determined to complete the mission they have set out for must outweigh the fear they feel being so completely secluded as their drive in order to survive.


Author of THE BEACH, Alex Garland, has crafted a script that plays out like a morality debate. The importance of the individual is weighed against the significance of the masses in some moments, while the needs of the masses are then weighed against the natural progression of the species in others. Fate and the usual bickering over whether we have any say in the matter permeate the entire mission, mostly against Boyle’s better judgment. Garland’s exploration of God and atheism were not elements that Boyle wanted to devote much screen time to, if any, but they still manage to make their way to the forefront. It seems curious to me that he would want to avoid these topics, as SUNSHINE needs them to further enforce its own sense of urgency. If this mission is unsuccessful, the sun’s warmth will inevitably cease to reach the earth. Come the time when all of earth’s inhabitants begin to reach their freezing point, the existence of God is going to be the hottest topic around.


SUNSHINE will definitely draw comparison to Stanley Kubrick’s 2001 (it’s doing it right now even) with its soft-spoken computer voice commanding the ship and eerie, quiet emptiness. While it won’t come anywhere near having the same impact, it is still a strong successor. Boyle modernizes the space solitude tale by jumping back and forth between quiet calm and frenetic dizziness, between dusty and stale and bright and explosive. As the mission wreaks havoc on the minds of the crew, Boyle plays with our senses, making SUNSHINE an engaging, tense and thought-provoking trip to the center of the sun. Really though, can you imagine it any other way?